Super human
With digitalisation development, digital products emerge and invade our lives, reshaping our understanding of “product”. In the previous Re:Vision project, I tried to expand the human perceptual ability through interactive means. Now, I hope to explore the relationship between humans and machines by thinking about humans and machines' future to propose a new definition of interaction for the next generation of products: What is the direction of future products, and how could the human-computer interaction progress?
Thinking of future interaction
Keyboard, mouse, click, and slide are the most common basic interaction methods and have stagnated for a long time. While humans and machines are more closely developing to meet the core goal of symbiosis, efficient and intuitive interactive methods are put forward. I illustrate the interactive elements that no longer following flat patterns but completely 3D dynamic elements based on VR's three-dimensional interface. In terms of interactive means, hands or fingers are completely abandoned, and the rotation of the eyeball and head is used as a new interactive language.